Digital Selves
October 10, 2010
First Aired: October 19, 2008
Listen
Second Life and dozens of other online adventures involve creating digital selves, and millions of users are taking advantage of the opportunity to develop new personas. Cyberpunk literature, like William Gibson’s Neuromancer, describes worlds in which the line between digital selves and real selves is hard to draw. What makes your digital self you? What does your choice of digital selves show about you? And what makes onscreen representation more or less effective as digital selves? John and Ken are joined by Jeremy Bailenson, Director of Stanford’s Virtual Human Interaction Lab, for a program recorded before a live audience at The Marsh theater in San Francisco.
- Brain
- |
- Computers
- |
- Reality
- |
- Self
- |
- Technology
Get Philosophy Talk

Leave a Reply
You must be logged in to post a comment.